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<channel>
	<title>Jules Kris</title>
	<link>https://juleskris.com</link>
	<description>Jules Kris</description>
	<pubDate>Mon, 30 Dec 2024 03:41:10 +0000</pubDate>
	<generator>https://juleskris.com</generator>
	<language>en</language>
	
		
	<item>
		<title>Nth Layer of Emotional Sediment</title>
				
		<link>https://juleskris.com/Nth-Layer-of-Emotional-Sediment</link>

		<pubDate>Mon, 30 Dec 2024 03:41:10 +0000</pubDate>

		<dc:creator>Jules Kris</dc:creator>

		<guid isPermaLink="true">https://juleskris.com/Nth-Layer-of-Emotional-Sediment</guid>

		<description>Nth Layer of Emotional Sediment


	&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/21fe710bd98290c50344829298dfc7d92ec4915d278afb5786db7534bd653718/IMG_3013.jpeg" data-mid="223926905" border="0" data-scale="100" src="https://freight.cargo.site/w/1000/i/21fe710bd98290c50344829298dfc7d92ec4915d278afb5786db7534bd653718/IMG_3013.jpeg" /&#62;
	&#60;img width="2644" height="3947" width_o="2644" height_o="3947" data-src="https://freight.cargo.site/t/original/i/6b82e4bf489f1f555608e51fe05b6cffde2696ef0d6394979bd0c382c0168ae8/IMG_3033-2.jpg" data-mid="223927091" border="0" data-scale="89" src="https://freight.cargo.site/w/1000/i/6b82e4bf489f1f555608e51fe05b6cffde2696ef0d6394979bd0c382c0168ae8/IMG_3033-2.jpg" /&#62;

A Zine Sculpture meditating on dirt, touch, and loss(iness).
Exhibited with Tiny Tech Zines for&#38;nbsp;Conscious Tether: Art and the Internet in LA, as part of Getty PST ART: Art &#38;amp; Science Collide. Co-curated by&#38;nbsp;Chandler McWilliams and Audrey Min at Human Resources Los Angeles.


						

					
				
			
		
	

&#60;img width="6602" height="4402" width_o="6602" height_o="4402" data-src="https://freight.cargo.site/t/original/i/9810118c09ddb67a5eae7615ec519cafa0ebd825c8374f6d22f8eee25260d17d/2024_10_05_HR49366.jpg" data-mid="223926839" border="0"  src="https://freight.cargo.site/w/1000/i/9810118c09ddb67a5eae7615ec519cafa0ebd825c8374f6d22f8eee25260d17d/2024_10_05_HR49366.jpg" /&#62;
&#60;img width="10608" height="7072" width_o="10608" height_o="7072" data-src="https://freight.cargo.site/t/original/i/f4e809c8bd79803f001e87956829d54bb6928c8d594c775fe266edf45ba15b3b/2024_10_05_HR49329.jpg" data-mid="223926840" border="0"  src="https://freight.cargo.site/w/1000/i/f4e809c8bd79803f001e87956829d54bb6928c8d594c775fe266edf45ba15b3b/2024_10_05_HR49329.jpg" /&#62;
Pictured left-to-right: "Query Selector" by Tyler Yin, “Nth Layer of Emotional Sediment” by Jules Kris, "The Last Few Years" by Rachel Simanjuntak, "The Oracular World" by Tristan Espinoza
&#60;img width="6460" height="8613" width_o="6460" height_o="8613" data-src="https://freight.cargo.site/t/original/i/4b7ddc2a89105025f50e163a92131e15cf9db41d33f3cd62252a8f8970c28c18/2024_10_05_HR49372.jpg" data-mid="223926834" border="0"  src="https://freight.cargo.site/w/1000/i/4b7ddc2a89105025f50e163a92131e15cf9db41d33f3cd62252a8f8970c28c18/2024_10_05_HR49372.jpg" /&#62;
Last three photos on this page by Paul Salveson

Press:&#38;nbsp;
UCLA Arts Conditional Studio Presents ‘Conscious Tether: Art and the Internet in Los Angeles’ 
UCLA + PST Blog: Stories and observations from UCLA events, activities and people</description>
		
	</item>
		
		
	<item>
		<title>Angler</title>
				
		<link>https://juleskris.com/Angler</link>

		<pubDate>Fri, 25 Nov 2022 18:21:13 +0000</pubDate>

		<dc:creator>Jules Kris</dc:creator>

		<guid isPermaLink="true">https://juleskris.com/Angler</guid>

		<description>Angler

&#60;img width="1036" height="643" width_o="1036" height_o="643" data-src="https://freight.cargo.site/t/original/i/370258e612fa368baa4b508a8d4ba28ccd51930c8ca0743a9df63f26959a7bf7/Screen-Shot-2022-11-25-at-1.41.27-PM.png" data-mid="160160884" border="0"  src="https://freight.cargo.site/w/1000/i/370258e612fa368baa4b508a8d4ba28ccd51930c8ca0743a9df63f26959a7bf7/Screen-Shot-2022-11-25-at-1.41.27-PM.png" /&#62;

Angler explores non-verbal, indirect, and metaphorical communication &#38;amp; boundary setting through the use of personally meaningful symbolic objects. In our familial, platonic, and romantic relationships, we use gestures to communicate codes as concise as “I’m glad you’re here”, and as complex as “I don’t want things to change,” “I wish you were different,” or “I need help but I’m embarrassed to ask.”

The piece consists of a game in which users perform gestures for a screen with a live webcam feed. They progress the game narrative by accepting and rejecting fruit, giving awkward Soviet cheek kisses, changing their clothes before seeing family, brushing their grandmother’s hair, and other day-to-day communications. This collection of gestures becomes a choreography that drives the relationships in the story. Users will perform with objects found in their homes or with printable 2D props. As a companion to the project, I’ll facilitate all-ages workshops in which participants will identify and create their own symbolic objects and gestures.&#38;nbsp;Through these iterations, I aim to create a playful dialogue about what we attempt to leave unsaid, and what we reveal despite our best efforts.Angler is supported by Isla Hansen at Carnegie Mellon University.</description>
		
	</item>
		
		
	<item>
		<title>Soft Wear</title>
				
		<link>https://juleskris.com/Soft-Wear</link>

		<pubDate>Thu, 14 Nov 2019 05:31:21 +0000</pubDate>

		<dc:creator>Jules Kris</dc:creator>

		<guid isPermaLink="true">https://juleskris.com/Soft-Wear</guid>

		<description>Soft Wear

&#60;img width="1080" height="720" width_o="1080" height_o="720" data-src="https://freight.cargo.site/t/original/i/f8e80945a1e99040234cdb7dfc0e54a4efa9bc4c514fd6502a7e33d908c8644f/Soft-Wear--2018--Interactive-Installation_3.gif" data-mid="54851540" border="0" data-scale="100" src="https://freight.cargo.site/w/1000/i/f8e80945a1e99040234cdb7dfc0e54a4efa9bc4c514fd6502a7e33d908c8644f/Soft-Wear--2018--Interactive-Installation_3.gif" /&#62;

Soft Wear transposes memories of my body onto others' bodies
through Augmented Reality temporary tattoos. Each tattoo
features an illustration of a communication technology that has
become antiquated in the last two decades (a floppy disk, a
cassette tape, a flip phone, etc). 
When a "tattooed"
participant stands in front of the camera, AR software scans the unique illustration and triggers an animation of
a memory to appear on screen. The tattoos remain on the body
for up to a week, allowing the participant to carry my bodily
memory with them after they leave the exhibition.

						

					
				
			
		
	

&#60;img width="1080" height="720" width_o="1080" height_o="720" data-src="https://freight.cargo.site/t/original/i/a014d1cf094f77aadd7b4a37dd4e3091379f8a675354095d3374de575930d3cb/Soft-Wear--2018--Interactive-Installation_2.gif" data-mid="54851542" border="0" data-scale="100" src="https://freight.cargo.site/w/1000/i/a014d1cf094f77aadd7b4a37dd4e3091379f8a675354095d3374de575930d3cb/Soft-Wear--2018--Interactive-Installation_2.gif" /&#62;
&#60;img width="1000" height="667" width_o="1000" height_o="667" data-src="https://freight.cargo.site/t/original/i/1466452277353bb132897998422aa6c7faf8ddf6baf400531db1dc1283cabced/Soft-Wear--2018--Interactive-Installation_1.jpg" data-mid="54851538" border="0" data-scale="100" src="https://freight.cargo.site/w/1000/i/1466452277353bb132897998422aa6c7faf8ddf6baf400531db1dc1283cabced/Soft-Wear--2018--Interactive-Installation_1.jpg" /&#62;


	&#60;img width="667" height="1000" width_o="667" height_o="1000" data-src="https://freight.cargo.site/t/original/i/f43e836f747af50e8d7b5ce79d44132c2140eb88bd04b2e70db7c33a9ec6b91c/Soft-Wear--2018--Interactive-Installation_4.jpg" data-mid="54851539" border="0" data-scale="100" src="https://freight.cargo.site/w/667/i/f43e836f747af50e8d7b5ce79d44132c2140eb88bd04b2e70db7c33a9ec6b91c/Soft-Wear--2018--Interactive-Installation_4.jpg" /&#62;
	&#60;img width="667" height="1000" width_o="667" height_o="1000" data-src="https://freight.cargo.site/t/original/i/7d1f2318157389c954e14ca00d0a403b595a057aabcd750c5c8ac5d8ac09ce39/IMG_4463.jpg" data-mid="54859682" border="0" data-scale="100" src="https://freight.cargo.site/w/667/i/7d1f2318157389c954e14ca00d0a403b595a057aabcd750c5c8ac5d8ac09ce39/IMG_4463.jpg" /&#62;

Exhibited at Layered Beyond at The Mike Kelley Gallery - Beyond Baroque,&#38;nbsp;Authentication Error [SOLVED] at UCLA, and at Sexual Activities&#38;nbsp;at Open Plan Collective. Thank you to Sofia Rossi Torres for modeling.</description>
		
	</item>
		
		
	<item>
		<title>Feed Me Colors</title>
				
		<link>https://juleskris.com/Feed-Me-Colors</link>

		<pubDate>Tue, 19 Nov 2019 07:39:34 +0000</pubDate>

		<dc:creator>Jules Kris</dc:creator>

		<guid isPermaLink="true">https://juleskris.com/Feed-Me-Colors</guid>

		<description>Feed Me Colors



&#60;img width="1200" height="800" width_o="1200" height_o="800" data-src="https://freight.cargo.site/t/original/i/101515166a84241f75119e40bbf0f6ac3974bf94bd97d0e7236f1f4b1a4fffa5/Feed-Me-Colors--2017--Interactive-Installation_1.jpg" data-mid="55162006" border="0"  src="https://freight.cargo.site/w/1000/i/101515166a84241f75119e40bbf0f6ac3974bf94bd97d0e7236f1f4b1a4fffa5/Feed-Me-Colors--2017--Interactive-Installation_1.jpg" /&#62;
Feed Me Colors is an interactive, color-reactive website&#38;nbsp; that asks users to show their webcam objects of
different colors to trigger an illustrated narrative. This project was
born out of a desire to explore whimsical alternative interfaces for
human-computer interaction. 

&#60;img width="1200" height="750" width_o="1200" height_o="750" data-src="https://freight.cargo.site/t/original/i/3f97a4ef358bf7bd42743b8e7a4f0b38e11fb1f765240fb8fa277cc9bcc99a67/Feed-Me-Colors--2017--Interactive-Installation_2.gif" data-mid="55162007" border="0"  src="https://freight.cargo.site/w/1000/i/3f97a4ef358bf7bd42743b8e7a4f0b38e11fb1f765240fb8fa277cc9bcc99a67/Feed-Me-Colors--2017--Interactive-Installation_2.gif" /&#62;

	
		
		
	
	
		
			
				
					
						

The site encourages users to search their physical environment
for colorful items that trigger a digital reaction. When a color is
detected, a corresponding illustration animates onto the screen.
Each illustration represents an anthropomorphized computer
memory that embodies a feeling associated with the color.


					
				
			
		
	

&#60;img width="1200" height="800" width_o="1200" height_o="800" data-src="https://freight.cargo.site/t/original/i/9b940919274f159f69c2aa1f286c269585068e206c100b65c721ec86cda1033d/Kris_Lilyan_FeedMeColors_5.jpg" data-mid="55162010" border="0"  src="https://freight.cargo.site/w/1000/i/9b940919274f159f69c2aa1f286c269585068e206c100b65c721ec86cda1033d/Kris_Lilyan_FeedMeColors_5.jpg" /&#62;

	
		
		
	
	
		
			
				
					
						
Feed your webcam your favorite red shirt, or pick up
your laptop and show it the sky.

					
				
			
		
	


</description>
		
	</item>
		
		
	<item>
		<title>Phantasm Atlas</title>
				
		<link>https://juleskris.com/Phantasm-Atlas</link>

		<pubDate>Thu, 21 Nov 2019 04:15:14 +0000</pubDate>

		<dc:creator>Jules Kris</dc:creator>

		<guid isPermaLink="true">https://juleskris.com/Phantasm-Atlas</guid>

		<description>Phantasm Atlas





&#60;img width="1200" height="800" width_o="1200" height_o="800" data-src="https://freight.cargo.site/t/original/i/51feb6f095c8e0f82635aaeab8c3ac757c66b712f49eb956e37f4ace81d55727/Phantasm-Atlas--2016--Interactive-Installation_4.jpg" data-mid="55163566" border="0"  src="https://freight.cargo.site/w/1000/i/51feb6f095c8e0f82635aaeab8c3ac757c66b712f49eb956e37f4ace81d55727/Phantasm-Atlas--2016--Interactive-Installation_4.jpg" /&#62;

Phantasm Atlas is an interactive video installation reimagining our
bodily anatomy. In this installation-performance, participants wear
a silicone sleeve and steer through an Atlas Scan of their body,
without the hassle of outdated imaging technology or dissection. To navigate through the experience, users hit the pods
on the wearable, and they softly glow in response. This project begins as a diagrammatic journey, but
becomes an expressive meditation on the structures that quietly
restrict the autonomy of certain bodies, while framing radical re-imagination as a way to set us free.


Phantasm Atlas Intructional Video


Phantasm Atlas, inside the experience

&#60;img width="1200" height="673" width_o="1200" height_o="673" data-src="https://freight.cargo.site/t/original/i/5257d2473a3f36072ad15da935ef6ba4185e8fdb678b8db6d0ae89ec69b8a1ca/Phantasm-Atlas--2016--Interactive-Installation_3.jpg" data-mid="55163565" border="0"  src="https://freight.cargo.site/w/1000/i/5257d2473a3f36072ad15da935ef6ba4185e8fdb678b8db6d0ae89ec69b8a1ca/Phantasm-Atlas--2016--Interactive-Installation_3.jpg" /&#62;
Made in collaboration with Sara Haas. Music by Amanda Glover.
Exhibited at UCLA Game Art Festival at&#38;nbsp;The Hammer Museum, LA Weekly's Artopia, and International Games Day</description>
		
	</item>
		
		
	<item>
		<title>Speculative Camera Filters</title>
				
		<link>https://juleskris.com/Speculative-Camera-Filters</link>

		<pubDate>Wed, 28 Apr 2021 06:04:56 +0000</pubDate>

		<dc:creator>Jules Kris</dc:creator>

		<guid isPermaLink="true">https://juleskris.com/Speculative-Camera-Filters</guid>

		<description>Speculative Camera Filters
I originally taught Speculative Camera Filters at Tiny Tech Zines fair in Los Angeles in 2019, followed by further iterations at STACKED Expo and at Pepperdine University. 
 
 
&#60;img width="1600" height="1066" width_o="1600" height_o="1066" data-src="https://freight.cargo.site/t/original/i/a46bcb2992c95014eb022a0d2118d66fe78b604ae152df7c9e64af59197310ce/TTZ-61-1.jpg" data-mid="106681791" border="0"  src="https://freight.cargo.site/w/1000/i/a46bcb2992c95014eb022a0d2118d66fe78b604ae152df7c9e64af59197310ce/TTZ-61-1.jpg" /&#62;
We know that graininess and sepia tones generate nostalgia, but how do invent more complex emotional and personal landscapes through the use of filters? What would a gender-euphoric filter look like? A hangry filter? An itchy filter? A gregariously sleep-deprived filter? A petty jealousy filter?
&#60;img width="1600" height="1066" width_o="1600" height_o="1066" data-src="https://freight.cargo.site/t/original/i/40b06397b46c56e858935f72c9843b328d6ac2696a35258a0a2f296f1d64e829/TTZ-61.jpg" data-mid="106681203" border="0"  src="https://freight.cargo.site/w/1000/i/40b06397b46c56e858935f72c9843b328d6ac2696a35258a0a2f296f1d64e829/TTZ-61.jpg" /&#62;

In this workshop, we used analog craft materials and everyday objects to “reverse-engineer” camera filters to better understand their emotional impact. We explored the potential for “filters” to modulate or manipulate emotional responses to images and footage. 










In this context, a “filter” is anything from a color photogel, to graininess in old film, to a shader in a 3D game, or even our most literal contemporary interpretation: the face filter.




Working from a mix of pre-written and workshop-generated prompts, participants created their filter inside of a plastic half-sphere and recorded images and footage with the half-sphere overlaid on their phone camera. Through the workshop, we investigated the ways in which filters can be used to influence perception, in order to better understand how they can embed biases into technology we assume to be neutral.&#38;nbsp;

&#60;img width="954" height="619" width_o="954" height_o="619" data-src="https://freight.cargo.site/t/original/i/5b10c59fdb328811a90c8811ca035f803edfc5c731c01154548288c5edab3ddb/Speculative-Camera-Filter.jpg" data-mid="106680713" border="0"  src="https://freight.cargo.site/w/954/i/5b10c59fdb328811a90c8811ca035f803edfc5c731c01154548288c5edab3ddb/Speculative-Camera-Filter.jpg" /&#62;Stepping Outside and Blinking at the Sun by Sara Haas



&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/c88b0b40077dcc664a26928d42b44472b69fe36a1b907e69cd2e675adda6bf38/SydFilter.JPG" data-mid="106680897" border="0"  src="https://freight.cargo.site/w/1000/i/c88b0b40077dcc664a26928d42b44472b69fe36a1b907e69cd2e675adda6bf38/SydFilter.JPG" /&#62;
&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/3b112e33bd108f0ee6c0c1e9f2ef1ad5cfecd75c41d70cf02efe9f2c7e3f3119/SydFilter2.JPG" data-mid="106680902" border="0"  src="https://freight.cargo.site/w/1000/i/3b112e33bd108f0ee6c0c1e9f2ef1ad5cfecd75c41d70cf02efe9f2c7e3f3119/SydFilter2.JPG" /&#62;




An Aquarium But Backwards by Syd Rein


&#60;img width="750" height="1313" width_o="750" height_o="1313" data-src="https://freight.cargo.site/t/original/i/cd3e19e5cbe7691628e659edf600bf96dff1926d32c584b6ec4c0172977f940a/IMG_4434.jpg" data-mid="106682801" border="0" data-scale="100" src="https://freight.cargo.site/w/750/i/cd3e19e5cbe7691628e659edf600bf96dff1926d32c584b6ec4c0172977f940a/IMG_4434.jpg" /&#62;
Elephant in the Room by Veronica Rowan


&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/d3e7e862b82e3a0a40a6c978bd489a11daf1f3f8aa01640d4fbf5193b3fdcdb2/BeckerFilter.JPG" data-mid="106681132" border="0" data-scale="100" src="https://freight.cargo.site/w/1000/i/d3e7e862b82e3a0a40a6c978bd489a11daf1f3f8aa01640d4fbf5193b3fdcdb2/BeckerFilter.JPG" /&#62;

Future Citizens Celebrating the End of Work by M. James Becker


	
	
</description>
		
	</item>
		
		
	<item>
		<title>Prototyping AR Cosmologies</title>
				
		<link>https://juleskris.com/Prototyping-AR-Cosmologies</link>

		<pubDate>Wed, 28 Apr 2021 07:34:10 +0000</pubDate>

		<dc:creator>Jules Kris</dc:creator>

		<guid isPermaLink="true">https://juleskris.com/Prototyping-AR-Cosmologies</guid>

		<description>Prototyping AR Cosmologies

I co-taught Prototyping AR Cosmologies with Jessy Escobedo, as the closing workshop for Decolonizing Augmented Reality, a NAVEL Assemblies Laboratory co-led by Jessy Escobedo and Selwa Sweidan. Our workshop syllabus can be found here.Decolonizing Augmented Reality was a community working group and making lab, offered through an experimental and intersectional feminist lens. Through readings and making, we explored the question “How might we decolonize augmented reality?”. Our culminating workshop further asked: “What is your personal cosmology, origin story, or theory of the universe? What are the relationships or flows between your ancestors, land, animals, plants, other planets, personal objects, atoms, digital space, etc?” 

&#60;img width="1000" height="746" width_o="1000" height_o="746" data-src="https://freight.cargo.site/t/original/i/4b8c75069888f88224ccfc36412bad5cf2efdbe9bad73ed12c32ecfd6aa4af16/cosmologiestour.png" data-mid="106684595" border="0"  src="https://freight.cargo.site/w/1000/i/4b8c75069888f88224ccfc36412bad5cf2efdbe9bad73ed12c32ecfd6aa4af16/cosmologiestour.png" /&#62;
In this closing workshop, we took key takeaways from the readings (Escobar, Massey, Mignalo, Kelly) and engaged in a thinking-feeling-making exercise that tackles our basic inquiry: how we might Decolonize AR? Using our bodies, personal objects, and space at NAVEL, we deconstructed and prototyped our own cosmology and its relationship to others’ in the pluriverse. Through sensory awareness, performance, and the capturing of our own configuration of reality, we took notice of moments of interaction, feelings or relationships — seeing how they do or don’t translate digitally. Finally, we shared and discussed what is being left out and what we wish we could include when we digitize our cosmologies.

 
&#60;img width="400" height="711" width_o="400" height_o="711" data-src="https://freight.cargo.site/t/original/i/29d71237afb7d1f2f4e372d2f5bea567c99852461e429cb83298c51709b12a3a/selwasiheun.gif" data-mid="106684893" border="0"  src="https://freight.cargo.site/w/400/i/29d71237afb7d1f2f4e372d2f5bea567c99852461e429cb83298c51709b12a3a/selwasiheun.gif" /&#62;
&#60;img width="400" height="711" width_o="400" height_o="711" data-src="https://freight.cargo.site/t/original/i/2455bef0d0436a7975220a54998b9b18eb4b4fd778f489603c2b4fc14c2e8cb4/jessy.gif" data-mid="106684892" border="0"  src="https://freight.cargo.site/w/400/i/2455bef0d0436a7975220a54998b9b18eb4b4fd778f489603c2b4fc14c2e8cb4/jessy.gif" /&#62;
&#60;img width="400" height="711" width_o="400" height_o="711" data-src="https://freight.cargo.site/t/original/i/3d446717daae4329b3efd2ae8a053a83b6366c8857562d19476eaa70115d5bc1/jules.gif" data-mid="106684894" border="0"  src="https://freight.cargo.site/w/400/i/3d446717daae4329b3efd2ae8a053a83b6366c8857562d19476eaa70115d5bc1/jules.gif" /&#62;

We asked participants to record video interpretations of their cosmologies, then placed them into space with Torch AR. We attached each video to a geolocated coordinate inside NAVEL, allowing us to trace the physical and conceptual intersections of each person’s cosmology during our culminating walkthrough. Cosmologies ranged from re-enacting painful memories, to diagramming anxiety, and playing with light and rhythm.





	
	
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