Jules ︎ Julien

Work
  1. Nth Layer of Emotional Sediment 
  2. Angler
  3. Soft Wear
  4. Feed Me Colors
  5. Phantasm Atlas

Teaching & Workshops
  1. p5.js Tutorials 
  2. Critical Computation Lab
  3. Speculative Camera Filters
  4. Prototyping AR Cosmologies

Client Work Website︎︎︎

Info
  1. Julien Kris is a media artist and technologist who uses software “incorrectly” to invent alternative interfaces for his body when mainstream technologies fail him. 

  2. Jules’ projects have been featured at museums and festivals in the United States, including Getty’s Pacific Standard Time, UCLA Game Art Festival at The Hammer Museum, IndieCade, Different Games Conference, LA Weekly Artopia, and CultureHub LA.

  3. Jules is currently building a new generation of learning and playing experiences. He previously taught in the Design & Technology MFA program at Parsons, and led workshops at NYU ITP, the Processing Foundation, and NAVEL. He is a co-organizer with Tiny Tech Zines︎︎︎.


Get in touch at hi.jules.kris@gmail.com

︎︎
Mark

Angler





Angler explores non-verbal, indirect, and metaphorical communication & boundary setting through the use of personally meaningful symbolic objects. In our familial, platonic, and romantic relationships, we use gestures to communicate codes as concise as “I’m glad you’re here”, and as complex as “I don’t want things to change,” “I wish you were different,” or “I need help but I’m embarrassed to ask.”

The piece consists of a game in which users perform gestures for a screen with a live webcam feed. They progress the game narrative by accepting and rejecting fruit, giving awkward Soviet cheek kisses, changing their clothes before seeing family, brushing their grandmother’s hair, and other day-to-day communications. This collection of gestures becomes a choreography that drives the relationships in the story. Users will perform with objects found in their homes or with printable 2D props. As a companion to the project, I’ll facilitate all-ages workshops in which participants will identify and create their own symbolic objects and gestures. Through these iterations, I aim to create a playful dialogue about what we attempt to leave unsaid, and what we reveal despite our best efforts.

Angler is supported by Isla Hansen at Carnegie Mellon University.
Mark