Julien Kris is a media artist, game designer, and creative technologist
who uses software “incorrectly” to invent alternative interfaces for his body when mainstream technologies fail him. Jules’ projects have been featured at museums and festivals in the United States, including the UCLA Game Art Festival at The Hammer
Museum, Indiecade Festival, Different Games Conference, LA Weekly’s Artopia, and
CultureHub LA. He’s taught workshops at NYU ITP, Processing Community Day, Pepperdine
University, Navel, Tiny Tech Zines, and Glendale Tech Week.
Jules holds a BA in Design Media Arts from UCLA, where he co-founded voidLab︎︎︎, an LA-based intersectional feminist collective for women, trans and queer people. Jules is an alum of the UCLA Game Lab︎︎︎.
Phantasm Atlas is an interactive video installation reimagining our
bodily anatomy. In this installation-performance, participants wear
a silicone sleeve and steer through an Atlas Scan of their body,
without the hassle of outdated imaging technology or dissection. To navigate through the experience, users hit the pods
on the wearable, and they softly glow in response. This project begins as a diagrammatic journey, but
becomes an expressive meditation on the structures that quietly
restrict the autonomy of certain bodies, while framing radical re-imagination as a way to set us free.
Phantasm Atlas Intructional Video
Phantasm Atlas, inside the experience
Made in collaboration with Sara Haas. Music by Amanda Glover.
Exhibited at UCLA Game Art Festival at The Hammer Museum, LA Weekly's Artopia, and International Games Day