Jules ︎ Julien

Work
  1. Upcoming: Angler
  2. Soft Wear
  3. Feed Me Colors
  4. Phantasm Atlas
  5. Mnemosyne
  6. Empathetic
    Topographies
  7. Glaze Space
  8. Ping!

Teaching & Workshops
  1. Critical Computation Lab
  2. Speculative Camera Filters
  3. Prototyping AR Cosmologies

Client Work Website︎︎︎

Info
  1. Julien Kris is a media artist, game designer, and creative technologist who uses software “incorrectly” to invent alternative interfaces for his body when mainstream technologies fail him. Jules’ projects have been featured at museums and festivals in the United States, including the UCLA Game Art Festival at The Hammer Museum, Indiecade Festival, Different Games Conference, LA Weekly’s Artopia, and CultureHub LA. He’s taught workshops at NYU ITP, Processing Community Day, Pepperdine University, Navel, Tiny Tech Zines, and Glendale Tech Week.
      
  2. Jules most recently worked as a Creative Technologist at Buck︎︎︎ and Part-Time Faculty at Parsons︎︎︎He is a co-organizer with Tiny Tech Zines︎︎︎.

  3. Jules holds a BA in Design Media Arts from UCLA, where he co-founded voidLab︎︎︎, an LA-based intersectional feminist collective for women, trans and queer people. Jules is an alum of the UCLA Game Lab︎︎︎.



Get in touch at hi.jules.kris@gmail.com

︎︎
Mark

Feed Me Colors






Feed Me Colors is an interactive, color-reactive website  that asks users to show their webcam objects of different colors to trigger an illustrated narrative. This project was born out of a desire to explore whimsical alternative interfaces for human-computer interaction.




The site encourages users to search their physical environment for colorful items that trigger a digital reaction. When a color is detected, a corresponding illustration animates onto the screen. Each illustration represents an anthropomorphized computer memory that embodies a feeling associated with the color.



Feed your webcam your favorite red shirt, or pick up your laptop and show it the sky.


Mark