Jules ︎ Julien

Work
  1. Soft Wear︎
  2. Feed Me Colors︎︎︎
  3. Phantasm Atlas︎︎︎
  4. Mnemosyne︎
  5. Empathetic︎︎︎
    Topographies︎︎︎
  6. Glaze Space︎︎︎
  7. Ping!︎

Workshops
  1. Speculative Camera Filters︎︎︎
  2. Prototyping AR Cosmologies︎

Info
  1. Julien Kris (they/them) is a media artist, game designer, and creative technologist who uses software “incorrectly” to invent alternative interfaces for their body when mainstream technologies fail them. Jules’ projects have been featured at museums and festivals in the United States, including the UCLA Game Art Festival at The Hammer Museum, Indiecade Festival, Different Games Conference, LA Weekly’s Artopia, and CultureHub LA. They've taught workshops at Pepperdine University, Navel, Tiny Tech Zines, and Glendale Tech Week.
     
  2. Jules holds a BA in Design Media Arts from UCLA, where they co-founded voidLab︎︎︎, an LA-based intersectional feminist collective for women, trans and queer people. Jules is an alum of the UCLA Game Lab︎.

  3. Jules currently works as a Creative Technologist at Buck︎︎︎. They are also a co-organizer with Tiny Tech Zines︎ in LA.

Get in touch at hi.jules.kris@gmail.com

︎︎︎
Mark

Feed Me Colors






Feed Me Colors is an interactive, color-reactive website  that asks users to show their webcam objects of different colors to trigger an illustrated narrative. This project was born out of a desire to explore whimsical alternative interfaces for human-computer interaction.




The site encourages users to search their physical environment for colorful items that trigger a digital reaction. When a color is detected, a corresponding illustration animates onto the screen. Each illustration represents an anthropomorphized computer memory that embodies a feeling associated with the color.



Feed your webcam your favorite red shirt, or pick up your laptop and show it the sky.


Mark