Jules ︎ Julien

Work
  1. Upcoming: Angler
  2. Soft Wear
  3. Feed Me Colors
  4. Phantasm Atlas
  5. Mnemosyne
  6. Empathetic
    Topographies
  7. Glaze Space
  8. Ping!

Teaching & Workshops
  1. Critical Computation Lab
  2. Speculative Camera Filters
  3. Prototyping AR Cosmologies

Client Work Website︎︎︎

Info
  1. Julien Kris is a media artist, game designer, and creative technologist who uses software “incorrectly” to invent alternative interfaces for his body when mainstream technologies fail him. Jules’ projects have been featured at museums and festivals in the United States, including the UCLA Game Art Festival at The Hammer Museum, Indiecade Festival, Different Games Conference, LA Weekly’s Artopia, and CultureHub LA. He’s taught workshops at NYU ITP, Processing Community Day, Pepperdine University, Navel, Tiny Tech Zines, and Glendale Tech Week.
      
  2. Jules most recently worked as a Creative Technologist at Buck︎︎︎ and Part-Time Faculty at Parsons︎︎︎He is a co-organizer with Tiny Tech Zines︎︎︎.

  3. Jules holds a BA in Design Media Arts from UCLA, where he co-founded voidLab︎︎︎, an LA-based intersectional feminist collective for women, trans and queer people. Jules is an alum of the UCLA Game Lab︎︎︎.



Get in touch at hi.jules.kris@gmail.com

︎︎
Mark

Prototyping AR Cosmologies



I co-taught Prototyping AR Cosmologies with Jessy Escobedo, as the closing workshop for Decolonizing Augmented Reality, a NAVEL Assemblies Laboratory co-led by Jessy Escobedo and Selwa Sweidan. Our workshop syllabus can be found here.

Decolonizing Augmented Reality was a community working group and making lab, offered through an experimental and intersectional feminist lens. Through readings and making, we explored the question “How might we decolonize augmented reality?”. Our culminating workshop further asked: “What is your personal cosmology, origin story, or theory of the universe? What are the relationships or flows between your ancestors, land, animals, plants, other planets, personal objects, atoms, digital space, etc?”



In this closing workshop, we took key takeaways from the readings (Escobar, Massey, Mignalo, Kelly) and engaged in a thinking-feeling-making exercise that tackles our basic inquiry: how we might Decolonize AR? Using our bodies, personal objects, and space at NAVEL, we deconstructed and prototyped our own cosmology and its relationship to others’ in the pluriverse. Through sensory awareness, performance, and the capturing of our own configuration of reality, we took notice of moments of interaction, feelings or relationships — seeing how they do or don’t translate digitally. Finally, we shared and discussed what is being left out and what we wish we could include when we digitize our cosmologies.


We asked participants to record video interpretations of their cosmologies, then placed them into space with Torch AR. We attached each video to a geolocated coordinate inside NAVEL, allowing us to trace the physical and conceptual intersections of each person’s cosmology during our culminating walkthrough. Cosmologies ranged from re-enacting painful memories, to diagramming anxiety, and playing with light and rhythm.




Mark