Jules ︎ Julien

Work
  1. Nth Layer of Emotional Sediment 
  2. Angler
  3. Soft Wear
  4. Feed Me Colors
  5. Phantasm Atlas

Teaching & Workshops
  1. p5.js Tutorials 
  2. Critical Computation Lab
  3. Speculative Camera Filters
  4. Prototyping AR Cosmologies

Client Work Website︎︎︎

Info
  1. Julien Kris is a media artist and technologist who uses software “incorrectly” to invent alternative interfaces for his body when mainstream technologies fail him. 

  2. Jules’ projects have been featured at museums and festivals in the United States, including Getty’s Pacific Standard Time, UCLA Game Art Festival at The Hammer Museum, IndieCade, Different Games Conference, LA Weekly Artopia, and CultureHub LA.

  3. Jules is currently building a new generation of learning and playing experiences. He previously taught in the Design & Technology MFA program at Parsons, and led workshops at NYU ITP, the Processing Foundation, and NAVEL. He is a co-organizer with Tiny Tech Zines︎︎︎.


Get in touch at hi.jules.kris@gmail.com

︎︎
Mark

Mnemosyne





Mnemosyne is a fashion collection that turns dresses into AR artifacts “hidden” inside each pocket. Each garment features patterns that trigger 3D models when scanned with a smartphone. In one pocket, you’ll find your first concert ticket, in another you’ll find your long-lost Tamagotchi. 



Dresses feature patterns that trigger graphics that hint at the history of the garment. Users can see the life cycle of a Tamagotchi, or lipstick graffiti once scribbled on a wall.



We created 3D models of objects that triggered childhood nostalgia, and 2D illustrations that visualized their backstories. Stories included showing off Tamagotchis at school, losing sunglasses in the ocean while on summer vacation, seeing lipstick graffiti on a bathroom mirror, and pulling on a cassette tape until it unraveled.




Collaborative project done with Sara Haas.
Sewing: Irene Wang and Shirley Xuemin He
Make up: Sofia Rossi Torres
Research: Pallavi Samodia
Models: Gia Liu and Lilly Lin
Mark